Commit Graph

11 Commits

Author SHA1 Message Date
Paul Chote
fd6c0a90c6 Show the host/port in the dialogs. Show the failed dialog in the lobby when the server vanishes. 2011-05-21 17:25:43 +12:00
Paul Chote
5c59f7703d Reimplement connecting / connection failed dialogs. 2011-05-21 17:25:43 +12:00
Paul Chote
1881a6b713 Generalize the map chooser to work anywhere. Hook it up in server creation. 2011-05-21 17:25:42 +12:00
Paul Chote
dded6040d6 Convert remaining buttons and checkboxes to cnc variants 2011-05-21 16:28:20 +12:00
Paul Chote
188a16fc08 Cnc scrollpanel with support for rollover etc. 2011-05-21 16:27:38 +12:00
Paul Chote
8685d34703 New chat display 2011-05-21 16:27:37 +12:00
Paul Chote
5647917fda New checkboxes (independent from old checkboxes) that support hover and disable. 2011-05-21 16:27:37 +12:00
Paul Chote
c15d2f5cfe Simply the common case for buttons. 2011-05-21 16:27:37 +12:00
Paul Chote
b73575f37b Missed a couple of static bits. 2011-05-21 16:27:37 +12:00
Paul Chote
6cb0cb7d0e Can now start a game and disconnect from lobby without triggering a reload.
It is now possible to crash the game by starting a new server before the previous one has had time to timeout and release the port binding (the previous loadscreen pause meant this was always hidden).
2011-05-21 16:27:37 +12:00
Paul Chote
03264fa2ca Start reimplementing lobby. 2011-05-21 16:27:37 +12:00