Files
OpenRA/OpenRA.Game/Input/Hotkey.cs
RoosterDragon 6f6fb5b393 Expose hotkeys to localisation.
Allows the Settings > Hotkeys screen to be localised, including hotkey decriptions, groups and contexts.

The hotkey names are exposed to localisation via KeycodeExts. Hotkey modifiers are similarly exposed via ModifersExts.

The Settings > Input screen has a Zoom Modifier dropdown, which shows the localised modifier name.

The --check-yaml utility command is taught to recognise all hotkey translation, so it can validate their usage.
2024-10-17 15:10:59 +03:00

109 lines
2.6 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
namespace OpenRA
{
public readonly struct Hotkey : IEquatable<Hotkey>
{
public static Hotkey Invalid = new(Keycode.UNKNOWN, Modifiers.None);
public bool IsValid()
{
return Key != Keycode.UNKNOWN;
}
public readonly Keycode Key;
public readonly Modifiers Modifiers;
public static bool TryParse(string s, out Hotkey result)
{
result = Invalid;
if (string.IsNullOrWhiteSpace(s))
return false;
var parts = s.Split(' ');
if (!Enum<Keycode>.TryParse(parts[0], true, out var key))
{
if (!int.TryParse(parts[0], out var c))
return false;
key = (Keycode)c;
}
var mods = Modifiers.None;
if (parts.Length >= 2)
{
var modString = s[s.IndexOf(' ')..];
if (!Enum<Modifiers>.TryParse(modString, true, out mods))
return false;
}
result = new Hotkey(key, mods);
return true;
}
public static Hotkey FromKeyInput(KeyInput ki)
{
return new Hotkey(ki.Key, ki.Modifiers);
}
public Hotkey(Keycode virtKey, Modifiers mod)
{
Key = virtKey;
Modifiers = mod;
}
public static bool operator !=(Hotkey a, Hotkey b) { return !(a == b); }
public static bool operator ==(Hotkey a, Hotkey b)
{
// Unknown keys are never equal
if (a.Key == Keycode.UNKNOWN)
return false;
return a.Key == b.Key && a.Modifiers == b.Modifiers;
}
public override int GetHashCode() { return Key.GetHashCode() ^ Modifiers.GetHashCode(); }
public bool Equals(Hotkey other)
{
return other == this;
}
public override bool Equals(object obj)
{
return obj is Hotkey o && (Hotkey?)o == this;
}
public override string ToString() { return $"{Key} {Modifiers:F}"; }
public string DisplayString()
{
var ret = KeycodeExts.DisplayString(Key);
if (Modifiers.HasModifier(Modifiers.Shift))
ret = $"{ModifiersExts.DisplayString(Modifiers.Shift)} + {ret}";
if (Modifiers.HasModifier(Modifiers.Alt))
ret = $"{ModifiersExts.DisplayString(Modifiers.Alt)} + {ret}";
if (Modifiers.HasModifier(Modifiers.Ctrl))
ret = $"{ModifiersExts.DisplayString(Modifiers.Ctrl)} + {ret}";
if (Modifiers.HasModifier(Modifiers.Meta))
ret = $"{ModifiersExts.DisplayString(Modifiers.Meta)} + {ret}";
return ret;
}
}
}