58 lines
3.3 KiB
Markdown
58 lines
3.3 KiB
Markdown
# OpenRA
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A Libre/Free Real Time Strategy game engine supporting early Westwood classics.
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* Website: [https://www.openra.net](https://www.openra.net)
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* Chat: [#openra on Libera](ircs://irc.libera.chat:6697/openra) ([web](https://web.libera.chat/#openra)) or [Discord](https://discord.openra.net) 
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* Repository: [https://github.com/OpenRA/OpenRA](https://github.com/OpenRA/OpenRA) 
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Please read the [FAQ](https://github.com/OpenRA/OpenRA/wiki/FAQ) in our [Wiki](https://github.com/OpenRA/OpenRA/wiki) and report problems at [https://github.com/OpenRA/OpenRA/issues](https://github.com/OpenRA/OpenRA/issues).
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Join the [Forum](https://forum.openra.net/) for discussion.
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## Play
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Distributed mods include a reimagining of
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* Command & Conquer: Red Alert
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* Command & Conquer: Tiberian Dawn
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* Dune 2000
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EA has not endorsed and does not support this product.
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Check our [Playing the Game](https://github.com/OpenRA/OpenRA/wiki/Playing-the-game) Guide to win multiplayer matches.
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## Contribute
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* Please read [INSTALL.md](https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL.md) and [Compiling](https://github.com/OpenRA/OpenRA/wiki/Compiling) on how to set up an OpenRA development environment.
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* See [Hacking](https://github.com/OpenRA/OpenRA/wiki/Hacking) for a (now very outdated) overview of the engine.
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* Read and follow our [Code of Conduct](https://github.com/OpenRA/OpenRA/blob/bleed/CODE_OF_CONDUCT.md).
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* To get your patches merged, please adhere to the [Contributing](https://github.com/OpenRA/OpenRA/blob/bleed/CONTRIBUTING.md) guidelines.
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## Mapping
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* We offer a [Mapping](https://github.com/OpenRA/OpenRA/wiki/Mapping) Tutorial as you can change gameplay drastically with custom rules.
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* For scripted mission have a look at the [Lua API](https://docs.openra.net/en/latest/release/lua/).
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* If you want to share your maps with the community, upload them at the [OpenRA Resource Center](https://resource.openra.net).
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## Modding
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* Download a copy of the [OpenRA Mod SDK](https://github.com/OpenRA/OpenRAModSDK) to start your own mod.
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* Check the [Modding Guide](https://github.com/OpenRA/OpenRA/wiki/Modding-Guide) to create your own classic RTS.
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* There exists an auto-generated [Trait documentation](https://docs.openra.net/en/latest/release/traits/) to get started with yaml files.
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* Some hints on how to create new OpenRA compatible [Pixelart](https://github.com/OpenRA/OpenRA/wiki/Pixelart).
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* Upload total conversions at [our Mod DB profile](https://www.moddb.com/games/openra/mods).
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## Support
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* Sponsor a [mirror server](https://github.com/OpenRA/OpenRAWebsiteV3/tree/master/packages) if you have some bandwidth to spare.
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* You can immediately set up a [Dedicated](https://github.com/OpenRA/OpenRA/wiki/Dedicated-Server) Game Server.
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## License
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Copyright (c) OpenRA Developers and Contributors
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This file is part of OpenRA, which is free software. It is made
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available to you under the terms of the GNU General Public License
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as published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version. For more
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information, see [COPYING](https://github.com/OpenRA/OpenRA/blob/bleed/COPYING).
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