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OpenRA/OpenRA.Game/Graphics
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Paul Chote 0143e8bfb8 Support rectangular tiles.
2013-12-29 14:16:20 +13:00
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Animation.cs
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AnimationWithOffset.cs
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BeamRenderable.cs
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ChromeProvider.cs
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ContrailRenderable.cs
Remove ContrailFader when complete. Fixes #4302.
2013-12-13 22:36:30 +13:00
CursorProvider.cs
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CursorSequence.cs
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HardwarePalette.cs
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LineRenderer.cs
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MappedImage.cs
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Minimap.cs
fixed System.IO.InvalidDataException`: Non-power-of-two array
2013-12-05 19:31:24 +01:00
QuadRenderer.cs
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Renderable.cs
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Renderer.cs
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Sequence.cs
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SequenceProvider.cs
Convert SmudgeLayer to sequences.
2013-12-11 22:53:33 +13:00
Sheet.cs
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SheetBuilder.cs
Define a consistent interface for sprite loading. Fixes #4176.
2013-12-01 09:47:49 +13:00
Sprite.cs
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SpriteFont.cs
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SpriteLoader.cs
Define a consistent interface for sprite loading. Fixes #4176.
2013-12-01 09:47:49 +13:00
SpriteRenderer.cs
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TerrainRenderer.cs
Convert terrain rendering to world coords.
2013-12-26 17:23:13 +13:00
TextRenderable.cs
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Theater.cs
Load terrain from any SpriteSource.
2013-12-01 09:49:25 +13:00
Util.cs
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Viewport.cs
Add a CenterPosition helper to Viewport
2013-11-29 23:01:50 +13:00
Voxel.cs
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VoxelAnimation.cs
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VoxelLoader.cs
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VoxelProvider.cs
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VoxelRenderable.cs
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VoxelRenderer.cs
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WorldRenderer.cs
Support rectangular tiles.
2013-12-29 14:16:20 +13:00
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