Files
OpenRA/OpenRA.FileFormats/Graphics/TileSetRenderer.cs
2013-11-12 19:39:33 +13:00

96 lines
2.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
namespace OpenRA.FileFormats
{
public class TileSetRenderer
{
public TileSet TileSet;
Dictionary<ushort, List<byte[]>> templates;
public Size TileSize;
List<byte[]> LoadTemplate(string filename, string[] exts, Cache<string, R8Reader> r8cache, int[] frames)
{
if (exts.Contains(".R8") && FileSystem.Exists(filename + ".R8"))
{
var data = new List<byte[]>();
foreach (var f in frames)
data.Add(f >= 0 ? r8cache[filename][f].Image : null);
return data;
}
using (var s = FileSystem.OpenWithExts(filename, exts))
return new Terrain(s).TileBitmapBytes;
}
public TileSetRenderer(TileSet tileset, Size tileSize)
{
this.TileSet = tileset;
this.TileSize = tileSize;
templates = new Dictionary<ushort, List<byte[]>>();
var r8cache = new Cache<string, R8Reader>(s => new R8Reader(FileSystem.OpenWithExts(s, ".R8")));
foreach (var t in TileSet.Templates)
templates.Add(t.Key, LoadTemplate(t.Value.Image, tileset.Extensions, r8cache, t.Value.Frames));
}
public Bitmap RenderTemplate(ushort id, Palette p)
{
var template = TileSet.Templates[id];
var templateData = templates[id];
var bitmap = new Bitmap(TileSize.Width * template.Size.X, TileSize.Height * template.Size.Y,
PixelFormat.Format8bppIndexed);
bitmap.Palette = p.AsSystemPalette();
var data = bitmap.LockBits(bitmap.Bounds(),
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
unsafe
{
var q = (byte*)data.Scan0.ToPointer();
var stride = data.Stride;
for (var u = 0; u < template.Size.X; u++)
for (var v = 0; v < template.Size.Y; v++)
if (templateData[u + v * template.Size.X] != null)
{
var rawImage = templateData[u + v * template.Size.X];
for (var i = 0; i < TileSize.Width; i++)
for (var j = 0; j < TileSize.Height; j++)
q[(v * TileSize.Width + j) * stride + u * TileSize.Width + i] = rawImage[i + TileSize.Width * j];
}
else
{
for (var i = 0; i < TileSize.Width; i++)
for (var j = 0; j < TileSize.Height; j++)
q[(v * TileSize.Width + j) * stride + u * TileSize.Width + i] = 0;
}
}
bitmap.UnlockBits(data);
return bitmap;
}
public List<byte[]> Data(ushort id)
{
return templates[id];
}
}
}