122 lines
2.0 KiB
YAML
122 lines
2.0 KiB
YAML
DOGGIE:
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Inherits@1: ^Infantry
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Inherits@2: ^RegularInfantryDeath
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Inherits@3: ^HealsOnTiberium
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Tooltip:
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Name: Tiberian Fiend
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Health:
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HP: 250
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Shape: Circle
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Radius: 213
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Selectable:
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Bounds: 24,24
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Valued:
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Cost: 100
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Armor:
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Type: Light
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RevealsShroud:
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Range: 4c0
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Mobile:
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Speed: 113
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Voiced:
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VoiceSet: Fiend
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Targetable:
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TargetTypes: Ground
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Armament:
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Weapon: FiendShard
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AttackFrontal:
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Voice: Attack
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AttackWander:
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WanderMoveRadius: 2
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MinMoveDelay: 200
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MaxMoveDelay: 600
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-SpawnActorOnDeath@FLAMEGUY:
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WithDeathAnimation@fire:
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DeathSequence: die-
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DeathTypes:
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FireDeath: burning
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VISC_SML:
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Inherits: ^Visceroid
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Tooltip:
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Name: Baby Visceroid
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Health:
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HP: 200
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AttackWander:
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WanderMoveRadius: 2
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MinMoveDelay: 30
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MaxMoveDelay: 60
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RenderSprites:
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Image: vissml
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VISC_LRG:
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Inherits: ^Visceroid
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Inherits@CRATESTATS: ^CrateStatModifiers
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Tooltip:
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Name: Adult Visceroid
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Health:
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HP: 500
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 4c0
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Armament:
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Weapon: SlimeAttack
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FireDelay: 10
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AutoTarget:
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ScanRadius: 5
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AttackFrontal:
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Voice: Attack
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AttackWander:
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WanderMoveRadius: 2
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MinMoveDelay: 25
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MaxMoveDelay: 50
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WithAttackAnimation:
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AttackSequence: attack
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Mobile:
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Crushes: crate, infantry
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RenderSprites:
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Image: vislrg
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JFISH:
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Inherits: ^Visceroid
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Inherits@CRATESTATS: ^CrateStatModifiers
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Tooltip:
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Name: Tiberium Floater
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Health:
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HP: 500
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Shape: Circle
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Radius: 363
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VerticalTopOffset: 768
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RevealsShroud:
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Range: 5c0
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Mobile:
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Speed: 72
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Crushes: crate
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TerrainSpeeds:
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Clear: 100
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Rail: 100
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DirtRoad: 100
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Rough: 100
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Water: 100
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Armament:
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Weapon: Tentacle
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FireDelay: 10
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AutoTarget:
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ScanRadius: 5
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AttackFrontal:
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AttackWander:
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WanderMoveRadius: 6
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MinMoveDelay: 250
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MaxMoveDelay: 600
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WithAttackAnimation:
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AttackSequence: attack
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RenderSprites:
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Image: floater
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Selectable:
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Bounds: 32,32,0,-5
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AmbientSound:
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SoundFiles: floatmov.aud, flotmov2.aud, flotmov3.aud, flotmov4.aud
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Delay: 150, 450
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Interval: 300, 800
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