Files
OpenRA/mods/ra/maps/allies-05b/rules.yaml
2024-10-18 18:48:37 +03:00

175 lines
3.0 KiB
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, allies05b.lua, allies05b-AI.lua
MissionData:
BriefingVideo: ally5.vqa
WinVideo: tanya2.vqa
LossVideo: grvestne.vqa
StartVideo: tanya1.vqa
Briefing: Rescue Tanya.\n\nOnce disguised, your spy can move past any enemy unit, except dogs, without being detected. Direct him into the weapons factory located at a nearby Soviet base where he can hijack a truck and free Tanya.\n\nWith Tanya's help, take out the air defenses on the island so a Chinook can arrive to rescue her.\n\nThen destroy all remaining Soviet buildings and units.
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: dropdown-difficulty.label
Description: dropdown-difficulty.description
Values:
easy: options-difficulty.easy
normal: options-difficulty.normal
hard: options-difficulty.hard
Default: normal
Camera.Small:
Inherits: CAMERA
RevealsShroud:
Range: 4c0
TSLA:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled
LST.IN:
Inherits: LST
RejectsOrders:
-Buildable:
-Selectable:
RenderSprites:
Image: lst
Interactable:
TRAN:
-Selectable:
RevealsShroud:
Range: 4c0
Targetable@GROUND:
TargetTypes: GroundActor
Interactable:
TRAN.IN:
Inherits: TRAN
RenderSprites:
Image: TRAN
Cargo:
Types: disabled
TRUK.mission:
Inherits: TRUK
WithFacingSpriteBody:
-SpawnActorOnDeath:
RevealsShroud:
Range: 4c0
ValidRelationships: Ally, Enemy
RequiresCondition: hijacked
ExternalCondition@hijacked:
Condition: hijacked
RenderSprites:
Image: TRUK
TRUK:
Buildable:
Prerequisites: ~disabled
SPY:
Infiltrates:
Types: Mission Objectives
WEAP:
-InfiltrateForSupportPower:
Targetable:
TargetTypes: GroundActor, C4, DetonateAttack, Structure
WEAP.infiltratable:
Inherits: WEAP
Buildable:
Prerequisites: ~disabled
Targetable@Spy:
TargetTypes: GroundActor, C4, DetonateAttack, Structure, Mission Objectives
RenderSprites:
Image: WEAP
ProvidesPrerequisite:
Prerequisite: weap
MISS:
Tooltip:
Name: actor-prison-name
Targetable:
TargetTypes: GroundActor, C4, DetonateAttack, Structure, Mission Objectives
AttackOmni:
Armament:
Weapon: PrisonColt
AFLD:
AirstrikePower@spyplane:
Prerequisites: ~disabled
ParatroopersPower@paratroopers:
Prerequisites: ~disabled
FCOM:
MustBeDestroyed:
4TNK:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
MNLY:
Buildable:
Prerequisites: ~disabled
TTNK:
Buildable:
Prerequisites: ~disabled
FTRK:
Buildable:
Prerequisites: ~disabled
DTRK:
Buildable:
Prerequisites: ~disabled
QTNK:
Buildable:
Prerequisites: ~disabled
MSLO:
Buildable:
Prerequisites: ~disabled
MSUB:
Buildable:
Prerequisites: ~disabled
SS:
Buildable:
Prerequisites: ~disabled
IRON:
Buildable:
Prerequisites: ~disabled
STEK:
Buildable:
Prerequisites: ~disabled
E6:
Buildable:
Prerequisites: ~disabled
THF:
Buildable:
Prerequisites: ~disabled
SHOK:
Buildable:
Prerequisites: ~disabled
MIG:
Buildable:
Prerequisites: ~disabled