Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
03bbe8d0a0ca5f0b32c6eb4e21fbfb4b16bf8c28
OpenRA/OpenRA.Game/Traits/World
History
Paul Chote afcb724793 Fix subcell crushing properly.
2011-02-05 08:47:53 +13:00
..
Country.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
PlayerColorPalette.cs
add ColorRamp type; change everything to use it; maps not yet upgraded
2011-01-08 18:17:18 +13:00
ResourceLayer.cs
unstatic SpriteLoader
2011-01-26 21:09:07 +13:00
ResourceType.cs
#250 resources should have a list of allowed terrain types
2011-01-08 09:31:36 +13:00
ScreenShaker.cs
Initial support for custom tile sizes
2010-09-15 19:31:21 +12:00
Shroud.cs
Add a SubCell field to UIM. Allow UIM to query for units by subcell.
2011-02-04 18:39:03 +13:00
SpatialBins.cs
Use Map.Bounds instead.
2010-11-24 11:12:37 +13:00
UnitInfluence.cs
Fix subcell crushing properly.
2011-02-05 08:47:53 +13:00
Powered by Gitea Version: 1.25.1 Page: 155ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API