Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
04912ea996851bdb6aa0a2093487d3181206a29c
OpenRA/OpenRA.Mods.Common/Traits/BotModules
History
blackhand1001 70b1df6ce7 Fix squadmanager adding naval units to ground attack forces.
Fix squadmanager adding naval units to ground attack forces. This was breaking the behavior of both naval and ground squads.
2019-11-09 11:19:09 +01:00
..
BotModuleLogic
Add PlaceDefenseTowardsEnemyChance trait to basebuilderbotmodule
2019-11-06 10:30:36 +01:00
Squads
Move ctor initializers to their own line.
2019-06-08 18:44:50 +02:00
BaseBuilderBotModule.cs
Add PlaceDefenseTowardsEnemyChance trait to basebuilderbotmodule
2019-11-06 10:30:36 +01:00
BuildingRepairBotModule.cs
Fix D2k bots wasting cash on building repairs
2019-02-03 18:24:15 +01:00
CaptureManagerBotModule.cs
Fix that bots don't re-use capturers
2019-02-03 12:12:34 +00:00
HarvesterBotModule.cs
Allow units to give way when path is blocked by oncoming unit.
2019-09-15 17:51:34 +01:00
McvManagerBotModule.cs
Simplify for loop structure now that it only has one check
2019-11-08 21:04:32 +01:00
SquadManagerBotModule.cs
Fix squadmanager adding naval units to ground attack forces.
2019-11-09 11:19:09 +01:00
SupportPowerBotModule.cs
Expire invalid instances from the SupportPowerBotModule cache.
2019-10-01 19:25:30 +02:00
UnitBuilderBotModule.cs
Replace actor list with count in UnitBuilderBotModule.
2019-10-05 17:50:10 +02:00
Powered by Gitea Version: 1.25.1 Page: 140ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API