RoosterDragon 04912ea996 Expose a setting for Weighted A*
Replace Constants.CellCost and Constants.DiagonalCellCost with a dynamically calculated value based on the lowest cost terrain to traverse. Using a fixed value meant the pathfinder heuristics would be incorrect.

In the four default mods, the minimum cost is in fact 100, not 125. This increase would essentially allow the pathfinder to return suboptimal paths up to 25% longer in the worst case, but it would be quicker to do so.

This is exactly what Weighted A* does - overestimate the heuristic by some factor in order to speed up the search by checking fewer routes. This makes the heuristic inadmissible and it may now return suboptimal paths, but their worst case length is bounded by the weight. A weight of 125% will never produce paths more than 25% longer than the shortest, optimal, path.

We set the default weight to 25% to effectively maintain the existing, suboptimal, behaviour due to the choice of the old constant - in future it may prove a useful tuning knob for performance.
2019-11-15 13:05:41 +01:00
2018-02-25 15:16:29 +01:00
2019-05-26 23:13:37 +02:00
2019-08-25 15:30:45 +02:00
2019-10-11 21:58:32 +02:00
2016-01-24 10:58:31 +01:00
2019-10-05 18:24:45 +02:00
2019-05-26 23:13:37 +02:00
2015-07-05 19:07:42 +02:00
2017-06-29 16:56:21 +02:00
2019-05-10 00:35:44 +01:00
2017-06-04 13:21:27 +02:00

OpenRA

A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at http://bugs.openra.net.

Join the Forums for discussion.

Play

Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000

Check our Playing the Game Guide to win multiplayer matches.

Contribute

Mapping

  • We offer a Mapping Tutorial as you can change gameplay drastically with custom rules.
  • For scripted mission have a look at the Lua API.
  • If you want to share your maps with the community, upload them at the OpenRA Resource Center.

Modding

Support

  • Sponsor a mirror server if you have some bandwidth to spare.
  • You can immediately set up a Dedicated Game Server.

License

Copyright 2007-2019 The OpenRA Developers (see AUTHORS) This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING.

Description
No description provided
Readme 234 MiB
Languages
C# 79.3%
Lua 16%
Fluent 3.1%
Shell 0.6%
Objective-C 0.2%
Other 0.5%