Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
04f506928c0f5e65682e8a17cec53c4a960880cb
OpenRA/OpenRA.Mods.Common/AI
History
RoosterDragon 8e89a6a696 Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
..
States
Store Targetables in Actor.
2015-12-12 20:55:17 +00:00
AttackOrFleeFuzzy.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
BaseBuilder.cs
Create proper data structures for hardcoded AI classes.
2016-01-17 00:02:49 +00:00
HackyAI.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
RushFuzzy.cs
Move the AI namespace to Mods.Common
2015-02-09 16:57:29 +02:00
Squad.cs
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
StateMachine.cs
fix possible null reference exceptions
2015-06-02 22:16:16 +02:00
SupportPowerDecision.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
Powered by Gitea Version: 1.25.1 Page: 337ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API