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0554ef35b753da5b082a2d8f5f154e47f3bb9f0e
OpenRA/mods/ra/rules
History
ScottNZ 5184cee3ca Rework aircraft destruction to use husks instead of the original actor
2013-06-07 05:04:47 +12:00
..
aircraft.yaml
Rework aircraft destruction to use husks instead of the original actor
2013-06-07 05:04:47 +12:00
civilian.yaml
Add capture bonus to OILB
2013-05-25 03:16:58 +12:00
defaults.yaml
Rework aircraft destruction to use husks instead of the original actor
2013-06-07 05:04:47 +12:00
infantry.yaml
removed now redundant debug auto-target traits
2013-05-10 22:31:54 +02:00
ships.yaml
Merge the 3 turret rendering traits into WithTurret.
2013-05-15 19:17:32 +12:00
structures.yaml
don't auto-target unarmed buildings in ra mod
2013-05-25 15:39:04 +02:00
system.yaml
Separate IBodyOrientation from render traits.
2013-05-28 22:37:06 +12:00
trees.yaml
RA Desert - Use ExcludeTileset instead of RequiresTileset for specific tileset actors (looks cleaner)
2012-11-25 18:16:08 -07:00
vehicles.yaml
Fix FTRK turret position.
2013-05-23 21:39:57 +12:00
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