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058185754eef51fdb8c3ee9041d584c37618fb21
OpenRA/mods/ra/rules
History
ScottNZ 058185754e Remove Infiltratable trait and refactor surrounding code to use target types
2014-08-02 22:31:46 +12:00
..
ai.yaml
Reorganise AI base building logic.
2014-07-09 17:50:14 +12:00
aircraft.yaml
Remove repulsion from ra badgers, adjust mig and yak balance to compensate for new repulsion
2014-07-29 00:18:22 +12:00
civilian.yaml
Explosive Oil Derricks
2014-07-11 15:08:41 +03:00
decoration.yaml
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
defaults.yaml
ClonesProductionUnits:
2014-07-24 19:08:08 -05:00
husks.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
infantry.yaml
Remove Infiltratable trait and refactor surrounding code to use target types
2014-08-02 22:31:46 +12:00
misc.yaml
Rebased. (+1 squashed commits)
2014-07-20 21:37:40 +02:00
player.yaml
Merge the RA aircraft queues. Closes #5961.
2014-07-24 20:45:28 +12:00
ships.yaml
Add BuildAtProductionType to boats/subs.
2014-07-24 21:04:35 +12:00
structures.yaml
Remove Infiltratable trait and refactor surrounding code to use target types
2014-08-02 22:31:46 +12:00
vehicles.yaml
Increase MCV selection priority.
2014-07-24 13:58:55 +03:00
world.yaml
Overhaul the RA sidebar UI.
2014-07-26 18:20:09 +12:00
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