Remove repulsion from ra badgers, adjust mig and yak balance to compensate for new repulsion

This commit is contained in:
ScottNZ
2014-07-28 21:33:40 +12:00
parent de29b41103
commit 4d355d381d

View File

@@ -9,6 +9,7 @@ BADR:
Plane:
ROT: 5
Speed: 149
Repulsable: False
RenderUnit:
WithShadow:
IronCurtainable:
@@ -46,6 +47,7 @@ BADR.Bomber:
Plane:
ROT: 5
Speed: 149
Repulsable: False
LimitedAmmo:
Ammo: 7
RenderUnit:
@@ -99,9 +101,10 @@ MIG:
FacingTolerance: 20
Plane:
InitialFacing: 192
ROT: 5
Speed: 186
ROT: 4
Speed: 223
RearmBuildings: afld
RepulsionSpeed: 40
AutoTarget:
TargetWhenIdle: false
TargetWhenDamaged: false
@@ -158,8 +161,9 @@ YAK:
Plane:
RearmBuildings: afld
InitialFacing: 192
ROT: 5
Speed: 149
ROT: 4
Speed: 178
RepulsionSpeed: 40
AutoTarget:
TargetWhenIdle: false
TargetWhenDamaged: false
@@ -343,6 +347,7 @@ U2:
Plane:
ROT: 7
Speed: 373
Repulsable: False
RenderUnit:
WithShadow:
IronCurtainable: