Remove repulsion from ra badgers, adjust mig and yak balance to compensate for new repulsion
This commit is contained in:
@@ -9,6 +9,7 @@ BADR:
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 149
|
||||
Repulsable: False
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
IronCurtainable:
|
||||
@@ -46,6 +47,7 @@ BADR.Bomber:
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 149
|
||||
Repulsable: False
|
||||
LimitedAmmo:
|
||||
Ammo: 7
|
||||
RenderUnit:
|
||||
@@ -99,9 +101,10 @@ MIG:
|
||||
FacingTolerance: 20
|
||||
Plane:
|
||||
InitialFacing: 192
|
||||
ROT: 5
|
||||
Speed: 186
|
||||
ROT: 4
|
||||
Speed: 223
|
||||
RearmBuildings: afld
|
||||
RepulsionSpeed: 40
|
||||
AutoTarget:
|
||||
TargetWhenIdle: false
|
||||
TargetWhenDamaged: false
|
||||
@@ -158,8 +161,9 @@ YAK:
|
||||
Plane:
|
||||
RearmBuildings: afld
|
||||
InitialFacing: 192
|
||||
ROT: 5
|
||||
Speed: 149
|
||||
ROT: 4
|
||||
Speed: 178
|
||||
RepulsionSpeed: 40
|
||||
AutoTarget:
|
||||
TargetWhenIdle: false
|
||||
TargetWhenDamaged: false
|
||||
@@ -343,6 +347,7 @@ U2:
|
||||
Plane:
|
||||
ROT: 7
|
||||
Speed: 373
|
||||
Repulsable: False
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
IronCurtainable:
|
||||
|
||||
Reference in New Issue
Block a user