59 lines
1.7 KiB
C#
59 lines
1.7 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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namespace OpenRA.GameRules
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{
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public enum UnitMovementType : byte
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{
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Foot = 0,
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Track = 1,
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Wheel = 2,
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Float = 3,
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Fly = 4,
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}
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public class TerrainCost
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{
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public readonly bool Buildable = true;
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public readonly float Foot = 0, Track = 0, Wheel = 0, Float = 0;
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public readonly bool AcceptSmudge = true;
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public TerrainCost(MiniYaml y) { FieldLoader.Load(this, y); }
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public float GetCost(UnitMovementType umt)
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{
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switch (umt) /* todo: make this nice */
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{
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case UnitMovementType.Fly: return 1;
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case UnitMovementType.Foot: return 1 / Foot;
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case UnitMovementType.Wheel: return 1 / Wheel;
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case UnitMovementType.Track: return 1 / Track;
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case UnitMovementType.Float: return 1 / Float;
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default:
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throw new InvalidOperationException("wtf?");
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}
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}
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}
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}
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