Files
OpenRA/mods/ra/rules/vehicles.yaml

527 lines
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YAML

V2RL:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 40
Prerequisites: dome
Owner: soviet
Valued:
Cost: 700
Tooltip:
Name: V2 Rocket
Description: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Health:
HP: 150
Armor:
Type: Light
Mobile:
Speed: 7
RevealsShroud:
Range: 5
AttackFrontal:
PrimaryWeapon: SCUD
RenderUnitReload:
AutoTarget:
Explodes:
Weapon: SCUD
EmptyWeapon:
1TNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 40
Owner: allies
Valued:
Cost: 700
Tooltip:
Name: Light Tank
Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
Health:
HP: 220
Armor:
Type: Heavy
Mobile:
Speed: 9
RevealsShroud:
Range: 4
Turreted:
ROT: 5
AttackTurreted:
PrimaryWeapon: 25mm
Recoil: 2
RenderUnitTurreted:
AutoTarget:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
LeavesHusk:
HuskActor: 1TNK.Husk
2TNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 60
Prerequisites: fix
Owner: allies
Valued:
Cost: 850
Tooltip:
Name: Medium Tank
Description: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Health:
HP: 450
Armor:
Type: Heavy
Mobile:
Speed: 6
RevealsShroud:
Range: 5
Turreted:
ROT: 5
AttackTurreted:
PrimaryWeapon: 90mm
Recoil: 3
RenderUnitTurreted:
AutoTarget:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
LeavesHusk:
HuskActor: 2TNK.Husk
Selectable:
Bounds: 30,30
3TNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 40
Prerequisites: fix
Owner: soviet
Valued:
Cost: 1150
Tooltip:
Name: Heavy Tank
Description: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Health:
HP: 550
Armor:
Type: Heavy
Mobile:
Speed: 5
RevealsShroud:
Range: 5
Turreted:
ROT: 5
AttackTurreted:
PrimaryWeapon: 105mm
Recoil: 3
RenderUnitTurreted:
AutoTarget:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
LeavesHusk:
HuskActor: 3TNK.Husk
Selectable:
Bounds: 30,30
4TNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 100
Prerequisites: fix,stek
Owner: soviet
Valued:
Cost: 1800
Tooltip:
Name: Mammoth Tank
Description: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Health:
HP: 900
Armor:
Type: Heavy
Mobile:
Speed: 3
RevealsShroud:
Range: 6
Turreted:
ROT: 2
AttackTurreted:
PrimaryWeapon: 120mm
SecondaryWeapon: MammothTusk
PrimaryLocalOffset: -4,-5,0,0,0, 4,-5,0,0,0
SecondaryLocalOffset: -7,2,0,0,25, 7,2,0,0,-25
Recoil: 4
RenderUnitTurreted:
AutoTarget:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
LeavesHusk:
HuskActor: 4TNK.Husk
SelfHealing:
Step: 1
Ticks: 5
HealIfBelow: 50%
Selectable:
Bounds: 44,38,0,-4
ARTY:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 80
Prerequisites: dome
Owner: allies
Valued:
Cost: 600
Tooltip:
Name: Artillery
Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Health:
HP: 75
Armor:
Type: Light
Mobile:
ROT: 2
Speed: 6
RevealsShroud:
Range: 5
AttackFrontal:
PrimaryWeapon: 155mm
RenderUnit:
Explodes:
AutoTarget:
HARV:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 10
Prerequisites: proc
Owner: allies,soviet
Valued:
Cost: 1100
Tooltip:
Name: Ore Truck
Description: Collects Ore and Gems for processing.\n Unarmed
Selectable:
Priority: 7
Bounds: 42,42
Harvester:
Capacity: 20
Resources: Ore,Gems
UnloadTicksPerBale: 1
Health:
HP: 600
Armor:
Type: Heavy
Mobile:
Speed: 6
RevealsShroud:
Range: 4
RenderUnit:
-AttackMove:
GpsDot:
String:Harvester
MCV:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 110
Prerequisites: fix
Owner: allies,soviet
Valued:
Cost: 2000
Tooltip:
Name: Mobile Construction Vehicle
Description: Deploys into another Construction Yard.\n Unarmed
Selectable:
Priority: 3
Bounds: 42,42
Health:
HP: 600
Armor:
Type: Light
Mobile:
Speed: 6
RevealsShroud:
Range: 4
Transforms:
IntoActor: fact
Offset:-1,-1
Facing: 96
TransformSounds: placbldg.aud, build5.aud
NoTransformSounds: nodeply1.aud
RenderUnit:
MustBeDestroyed:
BaseBuilding:
-AttackMove:
JEEP:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Owner: allies
Valued:
Cost: 500
Tooltip:
Name: Ranger
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
Health:
HP: 150
Armor:
Type: Light
Mobile:
ROT: 10
Speed: 12
RevealsShroud:
Range: 8
Turreted:
ROT: 10
AttackTurreted:
PrimaryWeapon: M60mg
PrimaryOffset: 0,0,0,-2
WithMuzzleFlash:
RenderUnitTurreted:
AutoTarget:
Cargo:
Types: Infantry
MaxWeight: 1
PipCount: 1
UnloadFacing: 220
APC:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 50
Owner: soviet
Valued:
Cost: 850
Tooltip:
Name: Armored Personnel Carrier
Description: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Health:
HP: 300
Armor:
Type: Heavy
Mobile:
Speed: 10
RevealsShroud:
Range: 5
AttackFrontal:
PrimaryWeapon: M60mg
PrimaryOffset: 0,0,0,-4
RenderUnit:
WithMuzzleFlash:
AutoTarget:
Cargo:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadFacing: 220
MNLY.AP:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Prerequisites: fix
Owner: soviet
Valued:
Cost: 800
Tooltip:
Name: Minelayer (Anti-Personnel)
Icon: MNLYICON
Description: Lays mines to destroy unwary enemy units.\n Unarmed
Health:
HP: 100
Armor:
Type: Heavy
Mobile:
Speed: 9
RevealsShroud:
Range: 5
RenderUnit:
Image: MNLY
Minelayer:
Mine: MINP
MineImmune:
LimitedAmmo:
Ammo: 5
AttackMove:
JustMove: true
MNLY.AT:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Prerequisites: fix
Owner: allies
Valued:
Cost: 800
Tooltip:
Name: Minelayer (Anti-Tank)
Icon: MNLYICON
Description: Lays mines to destroy unwary enemy units.\n Unarmed
Health:
HP: 100
Armor:
Type: Heavy
Mobile:
Speed: 9
RevealsShroud:
Range: 5
RenderUnit:
Image: MNLY
Minelayer:
Mine: MINV
MineImmune:
LimitedAmmo:
Ammo: 5
AttackMove:
JustMove: true
TRUK:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 120
Prerequisites: weap
Owner: allies, soviet
Valued:
Cost: 500
Tooltip:
Name: Supply Truck
Description: Transports cash to other players.\n Unarmed
Health:
HP: 110
Armor:
Type: Light
Mobile:
Speed: 9
RevealsShroud:
Range: 3
RenderUnit:
SupplyTruck:
Payload: 500
AttackMove:
JustMove: yes
1TNK.Husk:
Inherits: ^Husk
Tooltip:
Name: Husk (Light Tank)
RenderUnit:
Image: 1tnk
ThrowsParticle@turret:
Anim: turret
Spread: 3,3
Speed: 6
AnimKey: turret
2TNK.Husk:
Inherits: ^Husk
Tooltip:
Name: Husk (Medium Tank)
RenderUnit:
Image: 2tnk
ThrowsParticle@turret:
Anim: turret
Spread: 3,3
Speed: 6
AnimKey: turret
3TNK.Husk:
Inherits: ^Husk
Tooltip:
Name: Husk (Heavy Tank)
RenderUnit:
Image: 3tnk
ThrowsParticle@turret:
Anim: turret
Spread: 3,3
Speed: 6
AnimKey: turret
4TNK.Husk:
Inherits: ^Husk
Tooltip:
Name: Husk (Mammoth Tank)
RenderUnit:
Image: 4tnk
ThrowsParticle@turret:
Anim: turret
Spread: 3,3
Speed: 6
AnimKey: turret
TTNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
Prerequisites: stek,tsla
Owner: soviet
Valued:
Cost: 1800
Tooltip:
Name: Tesla Tank
Description: Tank with mounted tesla coil.\n Strong vs Infantry.\n Weak vs Tanks
Health:
HP: 110
Armor:
Type: Light
Mobile:
Speed: 8
RevealsShroud:
Range: 7
AttackFrontal:
PrimaryWeapon: TTankZap
PrimaryOffset: 0,0,0,-5
RenderUnitSpinner:
Selectable:
Bounds: 28,28,0,0
AutoTarget:
FTRK:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Owner: soviet
Valued:
Cost: 600
Tooltip:
Name: Flak Truck
Description: Flak Truck, good for scouting.\n Strong vs Light Vehicles\nand Aircraft, Weak vs Tanks
Health:
HP: 120
Armor:
Type: Light
Mobile:
ROT: 10
Speed: 9
RevealsShroud:
Range: 4
Turreted:
ROT: 5
AttackTurreted:
PrimaryWeapon: FLAK-23
PrimaryOffset: 0,5,0,-4
Recoil: 2
RenderUnitTurreted:
AutoTarget:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
Selectable:
Bounds: 28,28,0,0