Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
080e94f9702d8adfc751da8d68c5cad83f36c6e5
OpenRA/OpenRA.Game/Map
History
Paul Chote 5b011e6baf Merge pull request #7072 from obrakmann/fmv-overhaul
Move FMV playback from Lua scripts to widgets
2014-12-19 17:43:07 +13:00
..
ActorInitializer.cs
Refactored in new enum SubCell
2014-08-29 23:00:53 -05:00
ActorReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
CellLayer.cs
Cache the initial path layer for faster path search startups.
2014-12-13 21:44:32 +00:00
CellRegion.cs
Sped up shroud rendering.
2014-07-07 17:34:31 +01:00
Map.cs
Merge pull request #7072 from obrakmann/fmv-overhaul
2014-12-19 17:43:07 +13:00
MapCache.cs
Release sheet buffers in SequenceProvider and MapCache.
2014-11-29 12:04:51 +00:00
MapPreview.cs
Fix the handling of maps with invalid rules. Fixes #6787.
2014-10-19 15:52:13 +13:00
PlayerReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
SmudgeReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileReference.cs
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
TileSet.cs
Add terrain geometry visualisation.
2014-11-07 19:18:34 +13:00
Powered by Gitea Version: 1.25.1 Page: 99ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API