51 lines
1.2 KiB
C#
51 lines
1.2 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using OpenRA.FileFormats;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.RA
|
|
{
|
|
[Desc("Unit will reload its limited ammo itself.")]
|
|
public class ReloadsInfo : ITraitInfo, Requires<LimitedAmmoInfo>
|
|
{
|
|
[Desc("How much ammo is reloaded after a certain period.")]
|
|
public readonly int Count = 0;
|
|
[Desc("How long it takes to do so.")]
|
|
public readonly int Period = 50;
|
|
|
|
public object Create(ActorInitializer init) { return new Reloads(init.self, this); }
|
|
}
|
|
|
|
public class Reloads : ITick
|
|
{
|
|
[Sync] int remainingTicks;
|
|
ReloadsInfo Info;
|
|
LimitedAmmo la;
|
|
|
|
public Reloads(Actor self, ReloadsInfo info)
|
|
{
|
|
Info = info;
|
|
remainingTicks = info.Period;
|
|
la = self.Trait<LimitedAmmo>();
|
|
}
|
|
|
|
public void Tick(Actor self)
|
|
{
|
|
if (--remainingTicks == 0)
|
|
{
|
|
remainingTicks = Info.Period;
|
|
for (var i = 0; i < Info.Count; i++)
|
|
la.GiveAmmo();
|
|
}
|
|
}
|
|
}
|
|
}
|