Files
OpenRA/OpenRA.Mods.RA/LeavesHusk.cs
2011-07-25 23:50:11 +12:00

55 lines
1.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.FileFormats;
using OpenRA.Traits;
using OpenRA.Mods.RA.Move;
namespace OpenRA.Mods.RA
{
class LeavesHuskInfo : TraitInfo<LeavesHusk>
{
[ActorReference]
public readonly string HuskActor = null;
}
class LeavesHusk : INotifyKilled
{
public void Killed(Actor self, AttackInfo e)
{
self.World.AddFrameEndTask(w =>
{
var info = self.Info.Traits.Get<LeavesHuskInfo>();
var td = new TypeDictionary()
{
new LocationInit( self.Location ),
new CenterLocationInit(self.CenterLocation),
new OwnerInit( self.Owner ),
new SkipMakeAnimsInit()
};
if (self.HasTrait<IFacing>())
td.Add(new FacingInit( self.Trait<IFacing>().Facing ));
// Allows the husk to drag to its final position
var mobile = self.TraitOrDefault<Mobile>();
if (mobile != null)
td.Add(new HuskSpeedInit(mobile.MovementSpeedForCell(self, self.Location)));
var husk = w.CreateActor(info.HuskActor, td);
var turreted = self.TraitOrDefault<Turreted>();
if (turreted != null)
foreach (var p in husk.TraitsImplementing<ThrowsParticle>())
p.InitialFacing = turreted.turretFacing;
});
}
}
}