Files
OpenRA/OpenRA.Mods.Common/Traits/World/MapOptions.cs

52 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Controls the map difficulty, tech level, and short game lobby options.")]
public class MapOptionsInfo : TraitInfo<MapOptions>
{
[Desc("Default value of the short game checkbox in the lobby.")]
public readonly bool ShortGameEnabled = true;
[Desc("Prevent the short game enabled state from being changed in the lobby.")]
public readonly bool ShortGameLocked = false;
[Desc("Default tech level.")]
public readonly string TechLevel = "Unrestricted";
[Desc("Prevent the tech level from being changed in the lobby.")]
public readonly bool TechLevelLocked = false;
[Desc("Difficulty levels supported by the map.")]
public readonly string[] Difficulties = { };
[Desc("Default difficulty level.")]
public readonly string Difficulty = null;
[Desc("Prevent the difficulty from being changed in the lobby.")]
public readonly bool DifficultyLocked = false;
}
public class MapOptions : INotifyCreated
{
public bool ShortGame { get; private set; }
void INotifyCreated.Created(Actor self)
{
ShortGame = self.World.LobbyInfo.GlobalSettings.ShortGame;
}
}
}