Files
OpenRA/mods/d2k/maps/ordos-01a/rules.yaml
2026-01-03 11:31:48 +02:00

62 lines
1012 B
YAML

Player:
PlayerResources:
DefaultCash: 2300
World:
LuaScript:
Scripts: campaign.lua, utils.lua, ordos01a.lua
MissionData:
Briefing: briefing
BriefingVideo: O_BR01_E.VQA
MapOptions:
TechLevel: low
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: dropdown-difficulty.label
Description: dropdown-difficulty.description
Values:
easy: options-difficulty.easy
normal: options-difficulty.normal
hard: options-difficulty.hard
Default: easy
upgrade.conyard:
Buildable:
Prerequisites: ~disabled
upgrade.barracks:
Buildable:
Prerequisites: ~disabled
upgrade.light:
Buildable:
Prerequisites: ~disabled
upgrade.heavy:
Buildable:
Prerequisites: ~disabled
concreteb:
Buildable:
Prerequisites: ~disabled
barracks:
Buildable:
Prerequisites: ~disabled
light_factory:
Buildable:
Prerequisites: ~disabled
heavy_factory:
Buildable:
Prerequisites: ~disabled
medium_gun_turret:
Buildable:
Prerequisites: ~disabled
wall:
Buildable:
Prerequisites: ~disabled