Files
OpenRA/mods/ts/rules/player.yaml
Matthias Mailänder 33e9ad0472 add missing HarvesterAttackNotifier
closes #6671
2014-10-05 08:40:14 +02:00

49 lines
1023 B
YAML

Player:
TechTree:
ClassicProductionQueue@Building:
Type: Building
BuildSpeed: .4
LowPowerSlowdown: 3
QueuedAudio: Building
ReadyAudio: ConstructionComplete
ClassicProductionQueue@Defense:
Type: Defense
BuildSpeed: .4
LowPowerSlowdown: 3
QueuedAudio: Building
ReadyAudio: ConstructionComplete
ClassicProductionQueue@Vehicle:
Type: Vehicle
BuildSpeed: .4
LowPowerSlowdown: 3
ClassicProductionQueue@Infantry:
Type: Infantry
BuildSpeed: .4
LowPowerSlowdown: 3
ClassicProductionQueue@Air:
Type: Air
BuildSpeed: .4
LowPowerSlowdown: 3
PlaceBuilding:
SupportPowerManager:
ScriptTriggers:
MissionObjectives:
ConquestVictoryConditions:
PowerManager:
AllyRepair:
PlayerResources:
ActorGroupProxy:
DeveloperMode:
PlayerColorPalette:
BasePalette: player
RemapIndex: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
PlayerHighlightPalette:
GpsWatcher:
Shroud:
FrozenActorLayer:
BaseAttackNotifier:
HarvesterAttackNotifier:
PlayerStatistics:
PlaceBeacon: