Files
OpenRA/OpenRA.Mods.RA/Crates/ExplodeCrateAction.cs
2010-04-02 16:44:58 +13:00

31 lines
796 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenRA.Traits;
using OpenRA.Effects;
namespace OpenRA.Mods.RA
{
class ExplodeCrateActionInfo : CrateActionInfo
{
public string Weapon = null;
public override object Create(Actor self) { return new ExplodeCrateAction(self, this); }
}
class ExplodeCrateAction : CrateAction
{
public ExplodeCrateAction(Actor self, ExplodeCrateActionInfo info)
: base(self, info) {}
public override void Activate(Actor collector)
{
//self.World.AddFrameEndTask(
// w => w.Add(new Bullet((info as ExplodeCrateActionInfo).Weapon, self.Owner,
// self, self.CenterLocation.ToInt2(), self.CenterLocation.ToInt2(),
// 0, 0)));
base.Activate(collector);
}
}
}