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1153cd2f7c6c99b824ee2e9c1c780b374a3f97d1
OpenRA/OpenRA.Mods.Common/Graphics
History
RoosterDragon 9f1c872340 Improve some exception types.
2016-09-11 15:14:44 +01:00
..
ActorPreview.cs
Add DynamicFacingInit.
2016-06-15 20:36:23 +01:00
BeamRenderable.cs
Add depth buffer support to beams and contrails.
2016-08-27 15:43:20 +01:00
ContrailRenderable.cs
Add depth buffer support to beams and contrails.
2016-08-27 15:43:20 +01:00
DefaultSpriteSequence.cs
Improve some exception types.
2016-09-11 15:14:44 +01:00
DetectionCircleRenderable.cs
Add depth buffer support to tactical overlays.
2016-08-27 15:43:20 +01:00
RangeCircleRenderable.cs
Add depth buffer support to tactical overlays.
2016-08-27 15:43:20 +01:00
SelectionBoxRenderable.cs
Add depth buffer support to tactical overlays.
2016-08-27 15:43:20 +01:00
SpriteActorPreview.cs
Support dynamic offsets in ActorPreviews.
2016-06-15 20:36:08 +01:00
TextRenderable.cs
Add a shadow to text drawn in player colors
2016-09-02 20:58:46 +02:00
TilesetSpecificSpriteSequence.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
VoxelActorPreview.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
VoxelRenderable.cs
Add depth buffer support to debug overlays.
2016-08-27 15:43:20 +01:00
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