Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
116e4acda33ea4961a03cdd0b11edacf272a7ec0
OpenRA/mods/ra/rules
History
ScottNZ 9287fd1a76 Make Allied and Soviet factions build general-purpose mines instead of AT and AP mines.
2014-03-12 14:58:06 +13:00
..
aircraft.yaml
Chinook rotors now counter-rotate as intended.
2014-03-06 21:25:55 +01:00
civilian.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
defaults.yaml
Make Allied and Soviet factions build general-purpose mines instead of AT and AP mines.
2014-03-12 14:58:06 +13:00
husks.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
infantry.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
ships.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
structures.yaml
Adapts Tesla Coil and Obelisk to AttackTesla -> AttackCharge changes.
2014-03-06 20:30:24 +01:00
system-actors.yaml
Make Allied and Soviet factions build general-purpose mines instead of AT and AP mines.
2014-03-12 14:58:06 +13:00
system-ai.yaml
Generalise AttackMove to support anything with IMove and AutoTarget.
2014-01-16 18:47:29 +13:00
system-player.yaml
Add map beacons and radar pings
2014-02-22 00:07:53 +13:00
system-world.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
trees.yaml
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
vehicles.yaml
Make Allied and Soviet factions build general-purpose mines instead of AT and AP mines.
2014-03-12 14:58:06 +13:00
Powered by Gitea Version: 1.25.1 Page: 121ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API