Files
OpenRA/mods/ra/rules/world.yaml
2014-11-07 19:18:34 +13:00

186 lines
3.7 KiB
YAML

World:
ChatCommands:
DevCommands:
PlayerCommands:
HelpCommand:
ScreenMap:
ActorMap:
LoadWidgetAtGameStart:
Widget: INGAME_ROOT
ScreenShaker:
MenuPaletteEffect:
WaterPaletteRotation:
ExcludePalettes: player, effect
ChronoshiftPaletteEffect:
NukePaletteEffect:
LightPaletteRotator:
ExcludePalettes: terrain, effect
BuildingInfluence:
ProductionQueueFromSelection:
ProductionPaletteWidget: PRODUCTION_PALETTE
BridgeLayer:
Bridges: bridge1, bridge2, br1, br2, br3, sbridge1, sbridge2, sbridge3, sbridge4
CrateSpawner:
DeliveryAircraft: badr
QuantizedFacings: 16
Minimum: 1
Maximum: 3
SpawnInterval: 120
WaterChance: .2
PlayerPaletteFromCurrentTileset:
Name: player
ShadowIndex: 3,4
PaletteFromCurrentTileset:
Name: terrain
ShadowIndex: 3,4
PaletteFromFile@chrome:
Name: chrome
Filename: temperat.pal
ShadowIndex: 3
AllowModifiers: false
PaletteFromFile@effect:
Name: effect
Filename: temperat.pal
ShadowIndex: 4
PaletteFromFile@colorpicker:
Name: colorpicker
Filename: temperat.pal
ShadowIndex: 4
AllowModifiers: false
PaletteFromRGBA@shadow:
Name: shadow
R: 0
G: 0
B: 0
A: 140
PaletteFromRGBA@cloak:
Name: cloak
R: 0
G: 0
B: 0
A: 140
PaletteFromRGBA@highlight:
Name: highlight
R: 255
G: 255
B: 255
A: 128
PaletteFromRGBA@moveflash:
Name: moveflash
R: 255
G: 255
B: 255
A: 64
PaletteFromRGBA@invuln:
Name: invuln
R: 128
G: 0
B: 0
A: 128
PaletteFromRGBA@disabled:
Name: disabled
R: 0
G: 0
B: 0
A: 180
ShroudPalette@shroud:
Type: Shroud
ShroudPalette@fog:
Name: fog
Fog: true
ShroudRenderer:
FogVariants: shroud
Index: 255, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 20, 40, 56, 65, 97, 130, 148, 194, 24, 33, 66, 132, 28, 41, 67, 134, 1, 2, 4, 8, 3, 6, 12, 9, 7, 14, 13, 11, 5, 10, 15, 255
UseExtendedIndex: true
Country@0:
Name: Allies
Race: allies
Country@1:
Name: Soviet
Race: soviet
DomainIndex:
SmudgeLayer@SCORCH:
Type: Scorch
Sequence: scorches
SmokePercentage: 50
SmudgeLayer@CRATER:
Type: Crater
Sequence: craters
ResourceLayer:
ResourceClaimLayer:
ResourceType@ore:
ResourceType: 1
Palette: player
EditorSprite: gold01
Variants: gold01,gold02,gold03,gold04
MaxDensity: 12
ValuePerUnit: 25
Name: Ore
PipColor: Yellow
AllowedTerrainTypes: Clear,Road
AllowUnderActors: false
TerrainType: Ore
ResourceType@gem:
ResourceType: 2
Palette: player
EditorSprite: gem01
Variants: gem01,gem02,gem03,gem04
MaxDensity: 3
ValuePerUnit: 50
Name: Gems
PipColor: Red
AllowedTerrainTypes: Clear,Road
AllowUnderActors: false
TerrainType: Gems
PathfinderDebugOverlay:
TerrainGeometryOverlay:
SpawnMapActors:
CreateMPPlayers:
MPStartUnits@mcvonly:
Class: none
ClassName: MCV Only
Races: soviet, allies
BaseActor: mcv
MPStartUnits@lightallies:
Class: light
ClassName: Light Support
Races: allies
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,jeep,1tnk
InnerSupportRadius: 3
OuterSupportRadius: 5
MPStartUnits@lightsoviet:
Class: light
ClassName: Light Support
Races: soviet
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,apc,ftrk
InnerSupportRadius: 3
OuterSupportRadius: 5
MPStartUnits@heavyallies:
Class: heavy
ClassName: Heavy Support
Races: allies
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,jeep,1tnk,2tnk,2tnk,2tnk
InnerSupportRadius: 3
OuterSupportRadius: 5
MPStartUnits@heavysoviet:
Class: heavy
ClassName: Heavy Support
Races: soviet
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,apc,ftrk,3tnk,3tnk
InnerSupportRadius: 3
OuterSupportRadius: 5
MPStartLocations:
SpawnMPUnits:
PathFinder:
ValidateOrder:
DebugPauseState:
RadarPings:
StartGameNotification:
ObjectivesPanel:
PanelName: SKIRMISH_STATS