Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
11c5144cb490a5e14c9b43ce1404db5cfdd5bdd6
OpenRA/OpenRA.Game/Traits
History
RoosterDragon dab53f403d Provide a hand-written enumerator for ActorMap.GetUnitsAt(CPos).
2015-08-31 20:43:19 +01:00
..
Player
Add a GpsRemoveFrozenActor trait
2015-08-22 21:36:30 +02:00
World
Provide a hand-written enumerator for ActorMap.GetUnitsAt(CPos).
2015-08-31 20:43:19 +01:00
DebugPauseState.cs
Simplify return statements.
2015-04-01 12:33:17 -05:00
DrawLineToTarget.cs
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
EditorTilesetFilter.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
Health.cs
rename WRange to WDist
2015-07-09 10:55:38 +02:00
LintAttributes.cs
check palette references
2015-08-17 21:36:45 +02:00
RejectsOrders.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
Selectable.cs
check voice actor references
2015-06-20 12:09:58 +02:00
Target.cs
rename RangeSquard to LengthSquared
2015-07-09 21:16:01 +02:00
TraitsInterfaces.cs
Refactored IQuantizeBodyOrientation implementation
2015-08-24 00:48:56 +02:00
Util.cs
Brace style fixes
2015-02-13 02:32:49 +13:00
ValidateOrder.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
Powered by Gitea Version: 1.25.1 Page: 152ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API