Files
OpenRA/OpenRA.Mods.RA/Modifiers/FrozenUnderFog.cs
2013-07-25 18:11:55 +12:00

58 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class FrozenUnderFogInfo : ITraitInfo, Requires<BuildingInfo>, Requires<RenderSpritesInfo>
{
public object Create(ActorInitializer init) { return new FrozenUnderFog(init.self); }
}
public class FrozenUnderFog : IRenderModifier, IVisibilityModifier, ITickRender
{
FrozenActorProxy proxy;
IEnumerable<CPos> footprint;
bool visible;
public FrozenUnderFog(Actor self)
{
footprint = FootprintUtils.Tiles(self);
proxy = new FrozenActorProxy(self, footprint);
self.World.AddFrameEndTask(w => w.Add(proxy));
}
public bool IsVisible(Actor self, Player byPlayer)
{
return byPlayer == null || footprint.Any(c => byPlayer.Shroud.IsVisible(c));
}
public void TickRender(WorldRenderer wr, Actor self)
{
if (self.Destroyed)
return;
visible = IsVisible(self, self.World.RenderPlayer);
if (visible)
proxy.SetRenderables(self.Render(wr));
}
public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
{
return visible ? r : SpriteRenderable.None;
}
}
}