Files
OpenRA/OpenRA.Mods.RA/RenderJammerCircle.cs
2013-12-26 17:23:12 +13:00

70 lines
2.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
//todo: remove all the Render*Circle duplication
class RenderJammerCircleInfo : ITraitInfo, IPlaceBuildingDecoration
{
public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
{
var jamsMissiles = ai.Traits.GetOrDefault<JamsMissilesInfo>();
if (jamsMissiles != null)
RenderJammerCircle.DrawRangeCircle(wr, centerPosition, jamsMissiles.Range, Color.Red);
var jamsRadar = ai.Traits.GetOrDefault<JamsRadarInfo>();
if (jamsRadar != null)
RenderJammerCircle.DrawRangeCircle(wr, centerPosition, jamsRadar.Range, Color.Blue);
foreach (var a in w.ActorsWithTrait<RenderJammerCircle>())
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
a.Trait.RenderAfterWorld(wr);
}
public object Create(ActorInitializer init) { return new RenderJammerCircle(init.self); }
}
class RenderJammerCircle : IPostRenderSelection
{
Actor self;
public RenderJammerCircle(Actor self) { this.self = self; }
public void RenderAfterWorld(WorldRenderer wr)
{
if (self.Owner != self.World.LocalPlayer)
return;
var jamsMissiles = self.Info.Traits.GetOrDefault<JamsMissilesInfo>();
if (jamsMissiles != null)
DrawRangeCircle(wr, self.CenterPosition, jamsMissiles.Range, Color.Red);
var jamsRadar = self.Info.Traits.GetOrDefault<JamsRadarInfo>();
if (jamsRadar != null)
DrawRangeCircle(wr, self.CenterPosition, jamsRadar.Range, Color.Blue);
}
public static void DrawRangeCircle(WorldRenderer wr, WPos pos, int range, Color color)
{
wr.DrawRangeCircleWithContrast(
pos,
WRange.FromCells(range),
Color.FromArgb(128, color),
Color.FromArgb(96, Color.Black)
);
}
}
}