Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
16decbf02b7df710071a162f38390a8cd7003f10
OpenRA/mods/ra/rules
History
Scott_NZ 48010197f4 Make mines targetable and removable.
Let AP mines do damage against vehicles.
Let all mines do damage against friendly units.
2013-05-10 21:04:02 +12:00
..
aircraft.yaml
Increase badr and badr.bomber healths
2013-05-10 21:04:02 +12:00
civilian.yaml
Add invisible repair zones to bridges.
2013-04-15 23:22:08 +12:00
defaults.yaml
removed RA ShipVoice which is identical to VehicleVoice
2013-04-29 18:23:59 +02:00
infantry.yaml
removed Volkov entirely as more permission problems arised
2013-05-04 07:34:51 +02:00
ships.yaml
Increase CA ROT and speed. Increase its damage spread and accuracy.
2013-05-10 21:04:02 +12:00
structures.yaml
Change soviet buildings BuildPaletteOrder to be consistent with allied buildings
2013-04-21 17:42:07 -06:00
system.yaml
Make mines targetable and removable.
2013-05-10 21:04:02 +12:00
trees.yaml
RA Desert - Use ExcludeTileset instead of RequiresTileset for specific tileset actors (looks cleaner)
2012-11-25 18:16:08 -07:00
vehicles.yaml
Remove alt key modifier from build palette hotkeys. Changed some hotkeys for units and buildings.
2013-04-21 17:28:12 -06:00
Powered by Gitea Version: 1.25.1 Page: 88ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API