Spice Blooms are not supposed to grow on cells occupied with spice, so it's better to use the spicebloom.spawnpoint actor instead as most of them are placed on cells initially covered by spice.
86 lines
1.4 KiB
YAML
86 lines
1.4 KiB
YAML
MapFormat: 11
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RequiresMod: d2k
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Title: Mount Idaho
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Author: Westwood Studios
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Tileset: ARRAKIS
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MapSize: 80,80
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Bounds: 8,8,64,64
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Visibility: Lobby
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Categories: Conquest
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Players:
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PlayerReference@Neutral:
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Name: Neutral
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OwnsWorld: True
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NonCombatant: True
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Faction: atreides
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PlayerReference@Multi0:
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Name: Multi0
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Playable: True
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Faction: Random
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Enemies: Creeps
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PlayerReference@Multi1:
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Name: Multi1
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Playable: True
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Faction: Random
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Enemies: Creeps
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PlayerReference@Creeps:
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Name: Creeps
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NonCombatant: True
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Faction: atreides
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Enemies: Multi0, Multi1
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Actors:
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Actor0: spicebloom.spawnpoint
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Location: 48,12
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Owner: Neutral
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Actor1: spicebloom.spawnpoint
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Location: 44,26
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Owner: Neutral
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Actor2: spicebloom.spawnpoint
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Location: 63,26
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Owner: Neutral
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Actor3: spicebloom.spawnpoint
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Location: 14,36
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Owner: Neutral
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Actor4: spicebloom.spawnpoint
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Location: 68,31
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Owner: Neutral
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Actor5: spicebloom.spawnpoint
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Location: 33,53
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Owner: Neutral
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Actor6: spicebloom.spawnpoint
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Location: 35,60
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Owner: Neutral
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Actor7: spicebloom.spawnpoint
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Location: 45,40
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Owner: Neutral
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Actor8: mpspawn
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Location: 17,15
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Owner: Neutral
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Actor9: mpspawn
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Location: 57,66
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Owner: Neutral
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Actor10: wormspawner
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Location: 42,47
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Owner: Creeps
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Actor11: wormspawner
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Location: 40,38
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Owner: Creeps
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Actor12: wormspawner
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Location: 8,71
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Owner: Creeps
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Actor13: wormspawner
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Location: 71,13
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Owner: Creeps
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Rules: rules.yaml
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