Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
1cb93b52c07f5e7cb4dac71a8a376039b1a0c1a2
OpenRA/OpenRA.Mods.D2k/Traits
History
Paul Chote 47c97735ed Overhaul sand worm rendering and attacking.
2016-01-03 01:17:30 +00:00
..
Buildings
Document fields in DamagedWithoutFoundationInfo
2015-12-20 16:36:13 +01:00
Player
Add ActorsHavingTrait<TTrait>([Func<TTrait, bool])
2015-10-28 16:36:45 -05:00
Render
lint check player palette reference
2015-09-27 14:57:58 +02:00
World
Unstatic GlobalFileSystem and rename it to FileSystem
2015-12-14 03:42:22 +02:00
AttackSwallow.cs
Overhaul sand worm rendering and attacking.
2016-01-03 01:17:30 +00:00
AttractsWorms.cs
rename WDist.Range to WDist.Length
2015-07-09 10:55:38 +02:00
Carryable.cs
Replace IDisableMove with upgradability
2015-12-04 19:26:49 -06:00
Carryall.cs
Merge Plane and Helicopter into Aircraft
2015-10-01 20:15:41 +03:00
Sandworm.cs
Overhaul sand worm rendering and attacking.
2016-01-03 01:17:30 +00:00
SpiceBloom.cs
Add CurrentSource parameter to ProjectileArgs.
2015-12-01 07:47:39 +02:00
TemporaryOwnerManager.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
WormSpawner.cs
Enhance sandworm targeting logic by having actors produce noise
2015-01-14 21:26:55 +02:00
Powered by Gitea Version: 1.25.1 Page: 331ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API