Files
OpenRA/OpenRa.Game/Traits/RenderBuildingOre.cs

18 lines
348 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OpenRa.Game.Traits
{
class RenderBuildingOre : RenderBuilding
{
public RenderBuildingOre(Actor self)
: base(self)
{
Make( () => anim.PlayFetchIndex("idle",
() => (int)(5 * self.Owner.GetSiloFullness())));
}
}
}