71 lines
2.5 KiB
Plaintext
71 lines
2.5 KiB
Plaintext
Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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This file is part of OpenRA, which is free software. It is made
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available to you under the terms of the GNU General Public License
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as published by the Free Software Foundation. For more information,
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see COPYING.
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To run OpenRA, several files are needed from the original game disks.
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These files are now downloaded and installed by the game,
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so so no explicit action is required.
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Dependencies - Make sure you have these installed, or you'll
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have very strange errors.
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WINDOWS:
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* .NET Framework >= 3.5-SP1
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(http://www.microsoft.com/downloads/details.aspx?FamilyID=AB99342F-5D1A-413D-8319-81DA479AB0D7&displaylang=en)
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* Tao Framework >= 2.1.0
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This is now bundled with OpenRA, copy the files in thirdparty/Tao to the game root directory.
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* OpenAL >= 1.1
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(http://connect.creativelabs.com/openal/Downloads/oalinst.zip)
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* Cg Toolkit >= 2.2
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(http://developer.download.nvidia.com/cg/Cg_2.2/Cg-2.2_October2009_Setup.exe)
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To compile OpenRA, open the OpenRA.sln solution in the main folder,
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or build it from the command-line with MSBuild.
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Run the game with `OpenRA.Game.exe Game.Mods=ra` for Red Alert
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or `OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer
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UBUNTU (substitute comparable packages for other linux distros):
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* mono-runtime (>= 2.6.7),
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* mono-gmcs
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* freetype
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* libmono-corlib1.0-cil
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* libmono-winforms2.0-cil
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* libopenal1
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* libsdl1.2-dev
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* nvidia-cg-toolkit (for Cg renderer)
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OpenRA does not work with some older versions of Compiz. On affected systems, disable desktop effects before playing. This is fixed in Ubuntu Natty and later.
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You will additionally need to copy the third party dependencies (.dll and .config) from the
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thirdparty and thirdparty/Tao directories into the game root:
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cp -v thirdparty/*.dll thirdparty/Tao/* .
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Alternatively, the dlls can be installed into your system GAC. This is not
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recommended because we ship a custom Tao.FreeType that can conflict with
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other applications that use Tao:
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gacutil -i thirdparty/Tao/Tao.Cg.dll
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gacutil -i thirdparty/Tao/Tao.OpenGl.dll
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gacutil -i thirdparty/Tao/Tao.OpenAl.dll
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gacutil -i thirdparty/Tao/Tao.Sdl.dll
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gacutil -i thirdparty/Tao/Tao.FreeType.dll
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gacutil -i thirdparty/ICSharpCode.SharpZipLib.dll
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To compile OpenRA, run `make' from the command line.
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Run the game with `mono OpenRA.Game.exe Game.Mods=ra` for Red Alert
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or `mono OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer
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SLACKWARE:
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The following packages from slackbuilds.org are required, on 13.37 32bit:
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* libgdiplus
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* mono
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* openAL
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* nvidia-cg-toolkit (for Cg renderer)
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