update INSTALL file
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16
INSTALL
16
INSTALL
@@ -22,7 +22,7 @@ WINDOWS:
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* Cg Toolkit >= 2.2
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(http://developer.download.nvidia.com/cg/Cg_2.2/Cg-2.2_October2009_Setup.exe)
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To compile OpenRA, open the OpenRA.sln solution in the main folder,
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To compile OpenRA, open the OpenRA.sln solution in the main folder,
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or build it from the command-line with MSBuild.
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Run the game with `OpenRA.Game.exe Game.Mods=ra` for Red Alert
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@@ -37,11 +37,9 @@ UBUNTU (substitute comparable packages for other linux distros):
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* libmono-winforms2.0-cil
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* libopenal1
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* libsdl1.2-dev
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* nvidia-cg-toolkit (download the latest version from
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http://developer.nvidia.com/object/cg_download.html)
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* nvidia-cg-toolkit (for Cg renderer)
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OpenRA is incompatible with Compiz, please disable desktop effects when trying
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to run OpenRA or the game will crash.
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OpenRA does not work with some older versions of Compiz. On affected systems, disable desktop effects before playing. This is fixed in Ubuntu Natty and later.
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You will additionally need to copy the third party dependencies (.dll and .config) from the
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thirdparty and thirdparty/Tao directories into the game root:
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@@ -62,3 +60,11 @@ other applications that use Tao:
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To compile OpenRA, run `make' from the command line.
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Run the game with `mono OpenRA.Game.exe Game.Mods=ra` for Red Alert
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or `mono OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer
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SLACKWARE:
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The following packages from slackbuilds.org are required, on 13.37 32bit:
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* libgdiplus
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* mono
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* openAL
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* nvidia-cg-toolkit (for Cg renderer)
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