Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
21a48cc41d5d4b0cda9c0245e930d715ca72d990
OpenRA/mods/ts/bits
History
Paul Chote 90815ace59 Add a decoration glyph for friendly units in tunnels.
2020-05-02 16:16:16 +02:00
..
22-n104.aud
…
22-n106.aud
…
22-n108.aud
…
alpha.pal
…
alphatst.shp
…
ammopips.shp
…
assaultmove.shp
Add assault move to TS.
2017-09-11 19:08:33 +02:00
attackmove.shp
Add assault move to TS.
2017-09-11 19:08:33 +02:00
bigblue2.shp
…
camera.shp
…
depth.pal
…
flameall.shp
…
infdie.shp
…
infexpl.shp
…
isodepth.shp
Allow sequences to define depth offsets via sprites.
2016-07-13 22:22:13 +01:00
jugger1-single.aud
Tweak TS Juggernaut BurstDelays and Report
2017-08-20 20:48:25 +02:00
lrotor.shp
…
mltimisl-placeholder.shp
Add sprite placeholder for TS ClusterMissile
2016-10-14 17:05:30 +02:00
mpspawn.shp
…
pip-disguise.shp
…
typeglyphs.shp
Add a decoration glyph for friendly units in tunnels.
2020-05-02 16:16:16 +02:00
w_piff.shp
…
w_piffs.shp
…
waypoint.shp
…
Powered by Gitea Version: 1.25.4 Page: 1310ms Template: 65ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API