Files
OpenRA/OpenRA.Renderer.Null/NullGraphicsDevice.cs
Paul Chote 22e6966c8e Texture changes:
* The GL texture id is now readonly.
* Added Size property.
* Added GetData() for reading data back from the GPU.
* Added SetEmpty() for creating an empty texture of a given size.
2013-06-15 19:16:07 +12:00

2.8 KiB