Files
OpenRA/mods/d2k/sequences/misc.yaml
Hang 249bc4abc8 Fix the hide-map sequence of the d2k crate-effects
Frame 4218 belongs to explosion/nuke sequence, which should not part of crate-effects/hide-map sequence
2021-07-22 23:13:16 +02:00

523 lines
8.1 KiB
YAML

explosion:
Defaults:
BlendMode: Additive
Tick: 80
ZOffset: 511
piff: DATA.R8
Start: 3879
Length: 5
piffs: DATA.R8
Start: 3682
Length: 4
small_explosion: DATA.R8
Start: 3656
Length: 15
med_explosion: DATA.R8
Start: 3643
Length: 12
tiny_explosion: DATA.R8
Start: 3639
Length: 4
nuke: DATA.R8
Start: 4218
Length: 14
self_destruct: DATA.R8
Start: 3686
Length: 15
building: DATA.R8
Start: 3701
Length: 22
large_explosion: DATA.R8
Start: 4241
Length: 22
small_napalm: DATA.R8
Start: 3674
Length: 8
rocket_explosion: DATA.R8
Start: 3634
Length: 5
BlendMode: Alpha
shockwave: DATA.R8
Start: 3940
Length: 6
Tick: 120
deviator: DATA.R8
Start: 3765
Length: 23
BlendMode: Alpha
Offset: 12, -10
Tick: 120
corpse: DATA.R8
ZOffset: -511
Start: 430
Length: 12
Tick: 1600
wall_explosion: DATA.R8
Start: 4130
Length: 8
Tick: 120
BlendMode: Alpha
devastator: DATA.R8
Start: 3947
Length: 17
Tick: 120
large_trail:
idle: DATA.R8
Start: 4126
Length: 4
Tick: 120
BlendMode: Additive
ZOffset: 1023
small_trail:
idle: DATA.R8
Start: 3988
Length: 4
Tick: 80
BlendMode: Additive
ZOffset: 1023
small_trail2:
idle: DATA.R8
Start: 3793
Length: 4
Tick: 80
BlendMode: Additive
ZOffset: 1023
bazooka_trail:
idle: DATA.R8
Start: 3634
Length: 4
Tick: 80
ZOffset: 1023
bazooka_trail2:
idle: DATA.R8
Start: 3797
Length: 4
Tick: 80
ZOffset: 1023
deviator_trail:
idle: DATA.R8
Start: 3788
Length: 5
Tick: 80
ZOffset: 1023
laserfire:
idle: DATA.R8
Start: 3639
Length: 4
Tick: 80
BlendMode: Additive
ZOffset: 511
sandtrail:
Defaults:
Length: 8
Tick: 200
ZOffset: -512
traila: sandtrail.shp
trailb: sandtrail.shp
Frames: 2, 6, 4, 5, 0, 1, 3, 7
trailc: sandtrail.shp
Frames: 7, 4, 6, 5, 2, 0, 3, 1
pips:
groups: DATA.R8
Start: 17
Length: 10
Offset: 3, 3
pickup-indicator: DATA.R8
Start: 112
Offset: -9, -9
pip-empty: DATA.R8
Start: 15
pip-green: DATA.R8
Start: 16
tag-upgraded: DATA.R8
Start: 110
Offset: -8,-8
clock:
idle: clock.shp
Length: *
powerdown:
disabled: speed.shp
Start: 3
ZOffset: 2047
poweroff:
offline: poweroff.shp
Length: *
Tick: 160
ZOffset: 2047
rank:
rank-veteran-1: rank.shp
rank-veteran-2: rank.shp
Start: 1
rank-veteran-3: rank.shp
Start: 2
rank-elite: rank.shp
Start: 3
overlay:
Defaults: DATA.R8
Offset: -16,-16
build-valid:
build-unsafe: concfoot.shp
Offset: 0, 0
build-invalid:
Start: 1
target-select:
Start: 2
target-valid:
target-invalid:
Start: 1
editor-overlay:
Defaults: DATA.R8
Offset: -16,-16
copy:
paste:
Start: 1
rallypoint:
flag: flagfly.shp
Length: *
Offset: 11,-5
ZOffset: 2535
circles: fpls.shp
Length: *
ZOffset: 2047
beacon:
arrow: MOUSE.R8
Start: 148
Offset: -24,-24
ZOffset: 2535
circles: fpls.shp
Length: *
ZOffset: 2047
rpg:
idle: DATA.R8
Start: 3263
Facings: -32
ZOffset: 1023
120mm:
idle: DATA.R8
Start: 3262
BlendMode: Additive
ZOffset: 1023
155mm:
idle: DATA.R8
Start: 3329
ZOffset: 1023
crate-effects:
Defaults:
ZOffset: 2047
dollar: DATA.R8
Start: 3932
Length: 8
reveal-map: DATA.R8
Start: 4200
Length: 18
hide-map: DATA.R8
Frames: 4217, 4216, 4215, 4214, 4213, 4212, 4211, 4210, 4209, 4208, 4207, 4206, 4205, 4204, 4203, 4202, 4201, 4200
Length: 18
levelup: levelup.shp
Length: *
Tick: 200
cloak: DATA.R8
Start: 4164
Length: 36
allyrepair:
repair: DATA.R8
Frames: 3, 39
Length: 2
Tick: 300
Offset: -11,-10
ZOffset: 2047
missile:
idle: DATA.R8
Start: 3336
Facings: -32
ZOffset: 1023
missile2:
idle: DATA.R8
Start: 3554
Facings: -32
ZOffset: 1023
deathhand:
up: DATA.R8
Start: 2147
ZOffset: 1023
Offset: 2,0
down: DATA.R8
Start: 2148
ZOffset: 1023
Offset: -1,0
fire:
1: DATA.R8
Start: 3965
Length: 10
Offset: 4,-17
ZOffset: 1023
BlendMode: Additive
2: DATA.R8
Start: 3976
Length: 11
Offset: 0,-3
ZOffset: 1023
BlendMode: Additive
3: DATA.R8
Start: 4138
Length: 13
Offset: 0,-3
ZOffset: 1023
BlendMode: Additive
4: DATA.R8
Start: 3965
Length: 10
Offset: 0,-3
ZOffset: 1023
BlendMode: Additive
smoke_m:
Defaults:
ZOffset: 511
idle: DATA.R8
Start: 3671
Length: 2
BlendMode: Additive
loop: DATA.R8
Start: 3671
Length: 2
BlendMode: Additive
end: DATA.R8
Start: 3671
Length: 3
BlendMode: Additive
bombs:
idle: DATA.R8
Start: 3528
Length: 4
ZOffset: 1023
grenade:
idle: DATA.R8
Start: 3618
Length: 4
Tick: 80
ZOffset: 1023
shrapnel:
idle: DATA.R8
Start: 3538
Length: 4
ZOffset: 1023
shrapnel2:
idle: DATA.R8
Start: 3542
Length: 1
ZOffset: 1023
shrapnel3:
idle: DATA.R8
Start: 3543
Length: 8
ZOffset: 1023
shrapnel4:
idle: DATA.R8
Start: 3551
Length: 1
ZOffset: 1023
mpspawn:
idle: mpspawn.shp
Length: *
waypoint:
idle: waypoint.shp
Length: *
camera:
idle: camera.shp
Length: *
wormspawner:
idle: wormspawner.shp
Length: *
sietch:
idle: DATA.R8
Start: 3246
Offset: -32,32
doubleblast:
idle: DATA.R8
Start: 3527
Facings: -16
BlendMode: Additive
ZOffset: 511
doubleblastbullet:
idle: DATA.R8
Start: 3496
Facings: -16
BlendMode: Additive
ZOffset: 1023
icon:
ornistrike: DATA.R8
Start: 4292
Offset: -30,-24
fremen: DATA.R8
Start: 4293
Offset: -30,-24
saboteur: DATA.R8
Start: 4295
Offset: -30,-24
deathhand: DATA.R8
Start: 4296
Offset: -30,-24
crate:
idle: DATA.R8
Start: 102
ZOffset: -511
Offset: -16,-16
spicebloom:
grow0: DATA.R8
Start: 106
Length: 1
ZOffset: -1023
Offset: -16,-16
grow1: DATA.R8
Start: 107
Length: 1
ZOffset: -1023
Offset: -16,-16
grow2: DATA.R8
Start: 108
Length: 1
ZOffset: -1023
Offset: -16,-16
grow3: DATA.R8
Start: 109
Length: 1
ZOffset: -1023
Offset: -16,-16
spurt: DATA.R8
Start: 4233
Length: 8
Tick: 80
BlendMode: Additive
ZOffset: 511
Offset: 0, -16
moveflsh:
idle: DATA.R8
Start: 3874
Length: 5
Tick: 80
BlendMode: Multiply
ZOffset: 2047
EmbeddedPalette: moveflash
resources:
spicea: BLOXBASE.R8
Frames: 748, 300, 750, 751, 752, 753, 754, 755, 756, 757, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 300
Length: *
Offset: -16,-16
spiceb: BLOXBASE.R8
Frames: 749, 301, 750, 751, 752, 753, 754, 755, 756, 757, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 301
Length: *
Offset: -16,-16
spicec: BLOXBASE.R8
Frames: 793, 320, 750, 751, 752, 753, 754, 755, 756, 757, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 320
Length: *
Offset: -16,-16
spiced: BLOXBASE.R8
Frames: 748, 321, 750, 751, 752, 753, 754, 755, 756, 757, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 321
Length: *
Offset: -16,-16
shroud:
Defaults:
BlendMode: Subtractive
Offset: -16,-16
Length: 14
palette: DATA.R8
Start: 38
EmbeddedPalette: shroud
shrouda: DATA.R8
Start: 40
shroudb: DATA.R8
Start: 56
shroudc: DATA.R8
Start: 72
shroudd: DATA.R8
Start: 88
shroudfull: fullshroud.shp
Offset: 0,0
Length: 1
foga: DATA.R8
BlendMode: Multiply
Start: 40
fogb: DATA.R8
BlendMode: Multiply
Start: 56
fogc: DATA.R8
BlendMode: Multiply
Start: 72
fogd: DATA.R8
BlendMode: Multiply
Start: 88
fogfull: fullshroud.shp
BlendMode: Multiply
Offset: 0,0
Length: 1
rockcraters:
rockcrater1: DATA.R8
Start: 114
Length: 16
Offset: -16,-16
rockcrater2: DATA.R8
Start: 130
Length: 16
Offset: -16,-16
sandcraters:
sandcrater1: DATA.R8
Start: 146
Length: 16
Offset: -16,-16
sandcrater2: DATA.R8
Start: 162
Length: 16
Offset: -16,-16
null:
idle: DATA.R8
Start: 3552