Files
OpenRA/OpenRA.Mods.RA/Sellable.cs
atlimit8 0ba1fdcea3 Allow actors that are not buildings to be sold.
The more humane way to refund units (as opposed the grinding them).
2014-07-25 18:00:50 -05:00

51 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
[Desc("Building can be sold")]
public class SellableInfo : TraitInfo<Sellable>
{
public readonly int RefundPercent = 50;
}
public class Sellable : IResolveOrder
{
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Sell")
Sell(self);
}
public void Sell(Actor self)
{
var building = self.TraitOrDefault<Building>();
if (building != null && !building.Lock())
return;
self.CancelActivity();
foreach (var ns in self.TraitsImplementing<INotifySold>())
ns.Selling(self);
var makeAnimation = self.TraitOrDefault<WithMakeAnimation>();
if (makeAnimation != null)
makeAnimation.Reverse(self, new Sell());
else
self.QueueActivity(new Sell());
}
}
}