Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
25d14d87e10f0257d1b9e0c44a1bcbbc5eb6ee3b
OpenRA/OpenRA.Mods.Common/Traits/Player
History
Matthias Mailänder 5378b6225c unhardcode and increase the exit delay
2015-07-05 20:50:31 +02:00
..
ActorGroupProxy.cs
…
AllyRepair.cs
…
BaseAttackNotifier.cs
…
ClassicProductionQueue.cs
…
ConquestVictoryConditions.cs
Change *VictoryConditions to use customizable objective descriptions
2015-06-28 19:08:37 +02:00
EnemyWatcher.cs
Remove Shroud.IsExplored(Actor) and IsVisible(Actor).
2015-06-19 22:01:48 +01:00
GlobalUpgradeManager.cs
…
HarvesterAttackNotifier.cs
…
MissionObjectives.cs
unhardcode and increase the exit delay
2015-07-05 20:50:31 +02:00
PlaceBeacon.cs
…
PlaceBuilding.cs
Add Plug and Pluggable for building actor-specific upgrades.
2015-03-31 22:23:41 +01:00
PlayerStatistics.cs
Removes map control from player statistics for performance reasons
2015-04-04 01:38:54 +02:00
ProductionQueue.cs
Remove deprecated Buildable.Owner field.
2015-04-30 07:35:27 +12:00
ProvidesPrerequisite.cs
Rename ProvidesCustomPrerequisite to ProvidesPrerequisite
2015-05-07 03:04:11 +03:00
ProvidesTechPrerequisite.cs
…
StrategicVictoryConditions.cs
Change *VictoryConditions to use customizable objective descriptions
2015-06-28 19:08:37 +02:00
TechTree.cs
Enforce a line length limit.
2015-03-19 17:20:34 +00:00
Powered by Gitea Version: 1.25.4 Page: 1280ms Template: 35ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API