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2679e91b0309dd75e749ca204cdcce261b4d8b51
OpenRA/mods/cnc/rules
History
Chris Forbes 45c41b6696 allow building repair always
2011-11-24 15:23:08 +13:00
..
aircraft.yaml
Make nod airfield fly the width of the map instead of spawning a fixed distance outside the map. Increase aircraft speed to compensate. Fixes #283.
2011-07-27 13:36:49 +12:00
civilian-desert.yaml
Add two missing desert buildings
2011-07-27 16:57:12 +12:00
civilian.yaml
Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
defaults.yaml
split sprite-based and line-based things in Selectable into two traits
2011-10-23 12:13:11 +13:00
husks.yaml
Fix stnk husk (Fixes #985).
2011-07-01 23:22:07 +12:00
infantry.yaml
Add crushable infantry support, enabled in C&C.
2011-07-15 20:10:21 +12:00
ships.yaml
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
structures.yaml
allow building repair always
2011-11-24 15:23:08 +13:00
system.yaml
unify C&C and RA colorpicker palette manipulation code
2011-10-18 20:09:24 +13:00
tech.yaml
Fix hospital animation and add husk
2011-07-27 13:36:49 +12:00
trees.yaml
fixed #1071 -- adjust cnc resource parameters
2011-09-13 10:36:04 +12:00
vehicles.yaml
#1251 fixed - ss,msub,stnk have correct initial stance and can autotarget
2011-11-04 16:40:43 +13:00
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