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283c92fa916d055c18bc77bb76bbd8d274ae41f9
OpenRA
/
OpenRa.Game
/
Traits
/
Render
History
Bob
c9b1b25ba8
facings for infantry "stand", and removed code for length-based facings (this probably breaks mods/c&c)
2010-02-11 13:41:18 +13:00
..
RenderBuilding.cs
…
RenderBuildingCharge.cs
…
RenderBuildingOre.cs
…
RenderBuildingTurreted.cs
facings for infantry "stand", and removed code for length-based facings (this probably breaks mods/c&c)
2010-02-11 13:41:18 +13:00
RenderBuildingWarFactory.cs
…
RenderInfantry.cs
facings for infantry "stand", and removed code for length-based facings (this probably breaks mods/c&c)
2010-02-11 13:41:18 +13:00
RenderSimple.cs
…
RenderUnit.cs
facings for infantry "stand", and removed code for length-based facings (this probably breaks mods/c&c)
2010-02-11 13:41:18 +13:00
RenderUnitMuzzleFlash.cs
…
RenderUnitReload.cs
…
RenderUnitRotor.cs
…
RenderUnitSpinner.cs
…
RenderUnitTurreted.cs
facings for infantry "stand", and removed code for length-based facings (this probably breaks mods/c&c)
2010-02-11 13:41:18 +13:00