Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
2876522617ba83d747f4d5406910cb559244031e
OpenRA/OpenRA.Mods.Common/Effects
History
Paul Chote b0bd252343 Move Util to Mods.Common.
2016-01-19 23:35:18 +00:00
..
AreaBeam.cs
Move Util to Mods.Common.
2016-01-19 23:35:18 +00:00
Beacon.cs
Add a lua function for beacons
2015-06-28 01:25:37 +02:00
Bullet.cs
Move Util to Mods.Common.
2016-01-19 23:35:18 +00:00
Contrail.cs
Make actor Contrail ZOffset customizable
2015-12-28 21:28:30 +00:00
ContrailFader.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
Corpse.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
CrateEffect.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
Explosion.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
FloatingText.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
GravityBomb.cs
Add missing sync interfaces.
2015-09-21 22:17:06 +01:00
LaserZap.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
Missile.cs
Move Util to Mods.Common.
2016-01-19 23:35:18 +00:00
NukeLaunch.cs
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
PowerdownIndicator.cs
Rename Actor.Destroy/Destroyed to Dispose/Disposed.
2015-05-29 19:08:38 +01:00
RallyPointIndicator.cs
TargetLine for Rally Points
2015-11-23 19:30:24 +00:00
RepairIndicator.cs
Refactor animation classes.
2015-12-05 16:58:26 +00:00
Smoke.cs
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
Powered by Gitea Version: 1.25.1 Page: 154ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API