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288de5284e15fe4e577d6d86d65987e53f579105
OpenRA/OpenRA.Game/Traits
History
Pavel Penev 861d1368a4 Unhardcode internal terrain palette name from all over the codebase
2016-01-17 19:02:16 +02:00
..
Player
Unhardcode internal terrain palette name from all over the codebase
2016-01-17 19:02:16 +02:00
World
Unhardcode internal terrain palette name from all over the codebase
2016-01-17 19:02:16 +02:00
DebugPauseState.cs
Simplify return statements.
2015-04-01 12:33:17 -05:00
DrawLineToTarget.cs
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
EditorTilesetFilter.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
LintAttributes.cs
Allow ActorReferenceAttribute to list required trait types enforced by --check-yaml
2015-12-27 11:24:13 -06:00
RejectsOrders.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Selectable.cs
check voice actor references
2015-06-20 12:09:58 +02:00
Target.cs
Added "PERF: Avoid LINQ." comments.
2015-12-12 21:05:13 +00:00
TraitsInterfaces.cs
Merge pull request #10193 from atlimit8/ITraitInfoInterface
2015-12-29 15:04:57 +01:00
Util.cs
Added comments in performance sensitive code.
2015-12-13 16:24:54 +00:00
ValidateOrder.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
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