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2b9d21feb7cb13e29bb07e841c2e9f48e54e47fc
OpenRA/mods/cnc/rules
History
Curtis S be9948426c 1078: Added ally repairing for CNC and RA
2011-09-10 16:41:40 -06:00
..
aircraft.yaml
Make nod airfield fly the width of the map instead of spawning a fixed distance outside the map. Increase aircraft speed to compensate. Fixes #283.
2011-07-27 13:36:49 +12:00
civilian-desert.yaml
Add two missing desert buildings
2011-07-27 16:57:12 +12:00
civilian.yaml
Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
defaults.yaml
#1108 changed BuildingInfo.WaterBound to a list of terraintypes. makes it possible to have buildings with custom terrain requirements
2011-08-17 07:52:35 +12:00
husks.yaml
Fix stnk husk (Fixes #985).
2011-07-01 23:22:07 +12:00
infantry.yaml
Add crushable infantry support, enabled in C&C.
2011-07-15 20:10:21 +12:00
ships.yaml
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
structures.yaml
Resource changes (Feature #970):
2011-07-25 22:23:21 +12:00
system.yaml
1078: Added ally repairing for CNC and RA
2011-09-10 16:41:40 -06:00
tech.yaml
Fix hospital animation and add husk
2011-07-27 13:36:49 +12:00
trees.yaml
Further resource tweaks:
2011-07-25 22:23:21 +12:00
vehicles.yaml
split recoil into PrimaryRecoil/SecondaryRecoil; make recovery rate configurable per turret; #1069
2011-08-13 15:01:41 +12:00
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