Files
OpenRA/OpenRA.Mods.RA/LeavesHusk.cs

68 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Traits;
using OpenRA.Mods.RA.Move;
namespace OpenRA.Mods.RA
{
public class LeavesHuskInfo : ITraitInfo
{
[ActorReference]
public readonly string HuskActor = null;
public object Create( ActorInitializer init ) { return new LeavesHusk(this); }
}
public class LeavesHusk : INotifyKilled
{
LeavesHuskInfo Info;
public LeavesHusk(LeavesHuskInfo info)
{
Info = info;
}
public void Killed(Actor self, AttackInfo e)
{
self.World.AddFrameEndTask(w =>
{
var td = new TypeDictionary()
{
new LocationInit( self.Location ),
new CenterLocationInit(self.CenterLocation),
new OwnerInit( self.Owner ),
new SkipMakeAnimsInit()
};
var facing = self.TraitOrDefault<IFacing>();
if (facing != null)
td.Add(new FacingInit( facing.Facing ));
var turreted = self.TraitOrDefault<Turreted>();
if (turreted != null)
td.Add( new TurretFacingInit(turreted.turretFacing) );
// Allows the husk to drag to its final position
var mobile = self.TraitOrDefault<Mobile>();
if (mobile != null)
td.Add(new HuskSpeedInit(mobile.MovementSpeedForCell(self, self.Location)));
var huskActor = self.TraitsImplementing<IHuskModifier>()
.Select(ihm => ihm.HuskActor(self))
.FirstOrDefault(a => a != null);
w.CreateActor(huskActor ?? Info.HuskActor, td);
});
}
}
}