Files
OpenRA/mods/cnc/maps/gdi03/rules.yaml
2026-01-03 11:31:48 +02:00

100 lines
1.2 KiB
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, gdi03.lua
MusicPlaylist:
StartingMusic: crep226m
MissionData:
Briefing: briefing
BriefingVideo: gdi3.vqa
StartVideo: samdie.vqa
WinVideo: bombaway.vqa
LossVideo: gameover.vqa
SBAG:
-Crushable:
Buildable:
Prerequisites: ~disabled
CYCL:
-Crushable:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
NUK2:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
EYE:
Buildable:
Prerequisites: ~disabled
GUN:
Buildable:
Prerequisites: ~disabled
GTWR:
Buildable:
Prerequisites: ~disabled
ATWR:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
E3:
Buildable:
Queue: Infantry.Nod
E4:
Buildable:
Prerequisites: ~disabled
E5:
Buildable:
Prerequisites: ~disabled
RMBO:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
TMPL:
Buildable:
Prerequisites: ~disabled
OBLI:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled
Building:
Power:
Amount: -10
-Capturable:
HQ:
Tooltip:
-AirstrikePower:
Buildable:
Description: actor-hq-description