Files
OpenRA/mods/cnc/maps/gdi08a/rules.yaml
2026-01-03 11:31:48 +02:00

155 lines
1.9 KiB
YAML

World:
LuaScript:
Scripts: campaign.lua, utils.lua, gdi08a.lua, gdi08a-AI.lua
MusicPlaylist:
StartingMusic: march
VictoryMusic: gdi_win1
MissionData:
Briefing: briefing
BriefingVideo: gdi8a.vqa
BackgroundVideo: tbrinfo1.vqa
WinVideo: paratrop.vqa
LossVideo: gameover.vqa
SmudgeLayer@SCORCH:
InitialSmudges:
42,56: sc1,0
41,52: sc6,0
38,51: sc2,0
43,50: sc3,0
40,48: sc4,0
47,46: sc5,0
ATWR:
Buildable:
Prerequisites: ~disabled
NUK2:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
EYE:
Buildable:
Prerequisites: ~disabled
OBLI:
Buildable:
Prerequisites: ~disabled
TMPL:
Buildable:
Prerequisites: ~disabled
HTNK:
Buildable:
Prerequisites: ~disabled
TRAN:
Buildable:
Prerequisites: ~disabled
ORCA:
Buildable:
Prerequisites: ~disabled
RMBO:
Buildable:
Prerequisites: ~disabled
MSAM:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
BOAT:
Buildable:
Prerequisites: ~disabled
FTNK:
Buildable:
Prerequisites: ~disabled
STNK:
Buildable:
Prerequisites: ~disabled
HELI:
Buildable:
Prerequisites: ~disabled
LTNK:
Buildable:
Prerequisites: ~afld
ARTY:
Buildable:
Prerequisites: ~disabled
E4:
Buildable:
Prerequisites: barracks
E5:
Buildable:
Prerequisites: ~disabled
MLRS:
Buildable:
Prerequisites: ~disabled
CYCL:
Buildable:
Prerequisites: ~disabled
GTWR:
Buildable:
Prerequisites: ~disabled
SBAG:
Buildable:
Queue: Support.GDI, Support.Nod
GUN:
Buildable:
Queue: Support.GDI, Support.Nod
C3:
Tooltip:
Name: actor-c3-name
SAM:
Buildable:
Prerequisites: ~disabled
^Bridge:
DamageMultiplier@INVULNERABLE:
Modifier: 0
BRIDGEHUT:
-Targetable:
airstrike.proxy:
AirstrikePower:
SquadSize: 2
SquadOffset: -1536, 1024, 0
HQ:
Tooltip:
-AirstrikePower:
Buildable:
Description: actor-hq-description
AFLD:
RallyPoint:
Path: -5,2