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2e94a23d9efaed68d18a06648d5325bd42f33437
OpenRA
/
OpenRA.Mods.Common
/
Effects
History
reaperrr
fef4f3eb79
Move projectiles to their own namespace and folder
...
While they are (currently) technically effects, this makes the actual purpose and wiki more clear.
2016-05-28 14:42:33 +02:00
..
Beacon.cs
Make the circle and arrow sequences of Beacon optional
2016-05-02 17:23:17 +02:00
Contrail.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
ContrailFader.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
CrateEffect.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
FlashTarget.cs
Moved FlashTarget to Mods.Common
2016-05-26 08:16:22 +02:00
FloatingText.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
NukeLaunch.cs
Lint test the nuke missile sprites.
2016-02-28 20:54:10 +01:00
PowerdownIndicator.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
RallyPointIndicator.cs
Use Contains method on Selection when possible.
2016-04-19 21:19:36 +01:00
RepairIndicator.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
SpriteEffect.cs
Move WorldInteractionControllerWidget and SpriteEffect to Common
2016-05-23 23:30:48 +02:00