Files
OpenRA/OpenRA.Mods.RA/NullLoadScreen.cs
Matthias Mailänder 2f55768c1b restart the game instead of unmounting on the fly
avoid more redundancy between the load screens
2014-07-06 14:04:26 +02:00

38 lines
879 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA
{
public class NullLoadScreen : ILoadScreen
{
public void Init(Manifest m, Dictionary<string, string> info) {}
public void Display()
{
if (Game.Renderer == null)
return;
// Draw a black screen
Game.Renderer.BeginFrame(int2.Zero, 1f);
Game.Renderer.EndFrame( new NullInputHandler() );
}
public void StartGame()
{
Ui.ResetAll();
Game.modData.WidgetLoader.LoadWidget(new WidgetArgs(), Ui.Root, "INIT_SETUP");
}
}
}